Hi folks,
I am, what could be considered as, in development of a game that I am planning to submit
to Fedora's "extras" section. I am really not much of a gamer so I am not
sure what the gamers' expectations of a good games are. This is a 2D shooter, and
probably games need lot's of explosions and most are preferred to have shooting in
them.
I will very much appreciate if you would kindly, if you have time, try out my game called
"Maximum Destruction" and provide any feedback you may have on how to improve
it, while I am trying to resolve the images licensing issues.
The game is on my site at:
http://www.victorsk.webhop.org
Any suggestions on the game's content or on how to improve will be greatly
appreciated. Or, if you would like to participate in the development of this game or
would like me to participate in the development of other games, please let me know.
Thank you very much,
Victor.
Michael Thomas <wart(a)kobold.org> wrote: Jason L Tibbitts III wrote:
>>>>>"MT" == Michael Thomas writes:
MT> What strategies could be used to prevent this sort of cheating?
MT> Should save files be moved into a shared directory, owned by
MT> root.games, so that user's can't edit them?
In the old days that's how things worked, but these days I don't think
it's a really good idea. The general case is one user per machine.
If somehow obtaining "group games" access was considered to be
something other than a security exploit then I wouldn't care. These
days I wonder if its even worth doing the setgid games thing for high
scores.
It's probably not as common these days as it was 10 years ago to have
multiple users per machine, but it's still something we should cater to.
However, the cheating issue is probably not too important because,
after all, these are single-player games, and the worse case is that you
dominate the scoreboard file. I guess it would be more of an issue for
multiplayer games since a modified save file could affect other players
in the game.
--Wart
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