Jason L Tibbitts III wrote:
>>>>>"MT" == Michael Thomas
<wart(a)kobold.org> writes:
MT> What strategies could be used to prevent this sort of cheating?
MT> Should save files be moved into a shared directory, owned by
MT> root.games, so that user's can't edit them?
In the old days that's how things worked, but these days I don't think
it's a really good idea. The general case is one user per machine.
If somehow obtaining "group games" access was considered to be
something other than a security exploit then I wouldn't care. These
days I wonder if its even worth doing the setgid games thing for high
scores.
It's probably not as common these days as it was 10 years ago to have
multiple users per machine, but it's still something we should cater to.
However, the cheating issue is probably not too important because,
after all, these are single-player games, and the worse case is that you
dominate the scoreboard file. I guess it would be more of an issue for
multiplayer games since a modified save file could affect other players
in the game.
--Wart