>>>> "w" == wart <wart(a)kobold.org>
writes:
w> The bones files are created based on the dungeon level that the
w> user died on. There is a maximum of one bones file per user per
w> dungeon level. This means that we don't know the name of the file
w> until the user dies, that is, until the game ends.
In that case, store the level inside the file and use a partially
random name. It means that if you want to open a file for a
particular dungeon level then you have to scan, but these days that
isn't too much of a concern unless you have tens of thousands of
files.
It doesn't help you if you need to modify arbitrary files during play,
however.
- J<