Please do not reply directly to this email. All additional comments should be made in the comments box of this bug.
https://bugzilla.redhat.com/show_bug.cgi?id=458090
--- Comment #19 from Nicolas Chauvet (kwizart) kwizart@gmail.com 2009-05-06 17:05:03 EDT --- (In reply to comment #18)
I have test the symlink createn in ~/.blender/scripts with installed blender and blender-freeworld. the accept symlinks was created during the start of blender.
I'm not sure to understand well... Anyway, would you take this test case: - Install blender (or the other variant). - Run blender to ensure the user script directory got created - Install LuxRender - Check that the LuxRender scripts ends in the end-user directory. - Verify that the LuxRender exports scripts are available from the blender window, and that end-user can tweak LuxRender configuration (which must persist on next blender run).