[Bug 1759375] New: Review Request: libretro-gambatte - Libretro
implementation of libgambatte
by bugzilla@redhat.com
https://bugzilla.redhat.com/show_bug.cgi?id=1759375
Bug ID: 1759375
Summary: Review Request: libretro-gambatte - Libretro
implementation of libgambatte
Product: Fedora
Version: rawhide
Hardware: All
OS: Linux
Status: NEW
Component: Package Review
Severity: medium
Priority: medium
Assignee: nobody(a)fedoraproject.org
Reporter: ego.cordatus(a)gmail.com
QA Contact: extras-qa(a)fedoraproject.org
CC: package-review(a)lists.fedoraproject.org
Target Milestone: ---
Classification: Fedora
Spec URL:
https://copr-be.cloud.fedoraproject.org/results/atim/gnome-games/fedora-r...
SRPM URL:
https://copr-be.cloud.fedoraproject.org/results/atim/gnome-games/fedora-r...
Description:
Gambatte is an accuracy-focused, open-source, cross-platform Game Boy Color
emulator written in C++. It is based on hundreds of corner case hardware tests,
as well as previous documentation and reverse engineering efforts.
The core emulation code is contained in a separate library back-end
(libgambatte) written in platform-independent C++. There is currently a GUI
front-end (gambatte_qt) using Trolltech's Qt4 toolkit, and a simple
command-line
SDL front-end (gambatte_sdl).
The GUI front-end contains platform-specific extensions for video, sound and
timers. It should work on MS Windows, Linux/BSD/UNIX-like OSes, and Mac OS X.
The SDL front-end should be usable on all platforms with a working SDL port. It
should also be quite trivial to create new (simple) front-ends (note that the
library API should in no way be considered stable).
Fedora Account System Username: atim
--
You are receiving this mail because:
You are on the CC list for the bug.
You are always notified about changes to this product and component
4 years, 6 months