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Summary: Review Request: warzone2100 - Innovative 3D real-time strategy
https://bugzilla.redhat.com/bugzilla/show_bug.cgi?id=221065
------- Additional Comments From karlikt@gmail.com 2007-01-17 16:59 EST ------- I mailed to devels of warzone and I have got a answer that the run version 2.0.5 on x86_64 is impossible and they are working to fix it in v2.1. I can see some solutions: 1. The package is accepted with ExcludeArch (and it will be removed when it will run on 64-bits). 2. The package is "waiting" for next release. 3. I can try to patch it, but I have not x86_64 and it is very hard, because the devels wrote me that running is imposs., so there is a lot of code to changing (my programming skills might be insufficient). If anyone can see other way, please write it. (In reply to comment #18)
Have you tried starting it up via SSH with X11 forwarding? ("ssh -X") It would be *dead* slow, but at least it should boot up.
I have not any access to ppc machine, the "build test" was did by one person on IRC (thanks to him)
therefore my current recommendation is to exclude x86_64 for now, add it to "devel", and file a bug report against warzone2100 detailing the 32-bit-windows-to-64-bit-linux pointer issues (see Bug #158646 for an example).
I can not a publish the package in FE without block "FE-ACCEPT".