>> > Well I don't really want to eat a hat, because
I've had my fill for a
>> > lifetime, but I'd eat my hat if FMW works on Windows 10 but does not
>> > work on Windows 7. Or vice versa.
>> > ...
>>
>> It does not work on Windows 7 for some folks. On my laptop with Win 7,
>> it
>> works. I've got a virtual machine where it doesn't work for testing
>> though. I suspect there's a problem with ANGLE (which is a library that
>> translates OpenGL calls to DirectX on Windows) combined with hardware
>> drivers not supporting recent enough OpenGL.
>
> Chris, a picture or didn't happen ;-)
Don't need a picture or anything, I know there's a problem. A complex one
at that. Let's see what happens when Qt 5.8 comes out (in a few days
actually, I may as well start packaging it for mingw already).
I was talking about *the hat*.