https://bugzilla.redhat.com/show_bug.cgi?id=1898540
Bug ID: 1898540
Summary: [abrt] blender: draw():
properties_grease_pencil_common.py:632:draw:AttributeE
rror: 'Mesh' object has no attribute
'use_stroke_edit_mode'
Product: Fedora
Version: 32
Hardware: x86_64
Status: NEW
Whiteboard: abrt_hash:7ba6f2440b2cc861f537cda41b49a586ec0f6a3f;
Component: blender
Assignee: luya_tfz(a)thefinalzone.net
Reporter: billcrawford1970(a)googlemail.com
QA Contact: extras-qa(a)fedoraproject.org
CC: design-devel(a)lists.fedoraproject.org,
kwizart(a)gmail.com, luya_tfz(a)thefinalzone.net,
negativo17(a)gmail.com, promac(a)gmail.com
Target Milestone: ---
Classification: Fedora
Description of problem:
I was trying to figure out how to share one Material instance after
re-combining four duplicated meshes into one (I want them all to hve the same
texture anyway).
Version-Release number of selected component:
1:blender-2.83.5-5.fc32
Additional info:
reporter: libreport-2.13.1
cgroup: 0::/user.slice/user-1000.slice/session-2.scope
cmdline: /usr/bin/blender
crash_function: draw
exception_type: AttributeError
executable: /usr/bin/blender
interpreter: blender-2.83.5-5.fc32.x86_64
kernel: 5.8.11-200.fc32.x86_64
runlevel: N 5
type: Python3
uid: 1000
Truncated backtrace:
properties_grease_pencil_common.py:632:draw:AttributeError: 'Mesh' object has
no attribute 'use_stroke_edit_mode'
Traceback (most recent call last):
File
"/usr/share/blender/2.83/scripts/startup/bl_ui/properties_grease_pencil_common.py",
line 632, in draw
if ob.data.use_stroke_edit_mode:
AttributeError: 'Mesh' object has no attribute 'use_stroke_edit_mode'
Local variables in innermost frame:
self: bpy.data.screens['Modeling']...MATERIAL_PT_gpencil_slots
context: <bpy_struct, Context at 0x7f3e7e4e1908>
layout: bpy.data.screens['Modeling']...UILayout
show_full_ui: True
is_view3d: False
tool_settings: bpy.data.scenes['Scene'].tool_settings
gpencil_paint: bpy.data.scenes['Scene'].tool_settings.gpencil_paint
brush: bpy.data.brushes['Pencil']
ob: bpy.data.objects['Bezel']
row: bpy.data.screens['Modeling']...UILayout
is_sortable: True
rows: 7
col: bpy.data.screens['Modeling']...UILayout
sub: bpy.data.screens['Modeling']...UILayout
slot: bpy.data.objects['Bezel'].material_slots[0]
icon_link: 'MESH_DATA'
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