Has anyone else experienced issues with mingw32-SDL_mixer (or
mingw32-SDL's audio API for that matter) not being able to open the
audio device, both under Wine and MS Windows when using Fedora MinGW?
I can't get the SDL_mixer source-included playwave.c to work using
fedora-mingw, but the same code _does_ work fine if I download MinGW on
Windows and build it there.
I should mention playwave.c, non-cross-compiled (just under Fedora)
works fine as well.
Thanks in advance for any help,
Christopher Thielen