On Fri, 2012-03-16 at 23:18 +0100, Kevin Kofler wrote:
Adam Williamson wrote:
It's a fairly well-known issue that you can't build the NVIDIA driver against a debug kernel without tweaking something somewhere. It works fine if you use a non-debug kernel.
Not really: https://bugzilla.redhat.com/show_bug.cgi?id=751891 Anything dlopening libGL directly or indirectly can still cause glibc errors. Neither glibc's nor nvidia's fix solved that issue for everyone. We still get duplicates of this bug reported regularly.
Oh, yeah, that one. I *think* the issue the OP was referring to was the well-known one with getting it to even build against a debug kernel, though. It complains about the license on some symbols or other.