Shockwave wrote:
>I am heading towards that in my case. My view will be that the
server
>code is written expecting something that 2.4.xx gives FPU wise and
>2.6.xx gives differently. The code is closed sourced? If it isnt it
>would be interesting to find out where it is goofy now.. because it
>might affect other people doing scientific code who assume that their
>code works on 2.4 it will work smae on 2.6
>
I agree that this has implications in areas other than this game server
code, but the game engine code is closed sourced. I could write
Electronic Arts and ask them, however I don't expect they will care to
listen. They never replied to any of my email when I wrote them asking
for non-proprietary information to develop some anti-cheat code to help
the gaming community so I don't expect them to care now when their
proprietary code is involved. I can try, but I think I would need some
fairly strong arguments and perhaps the backing of someone else who
isn't the leader of a competitive gaming team. If it had an impact on
homeland security...maybe they'd help...maybe. ;)
I think that in that case, you will be wanting to maintain a FC1/ 2.4.xx
box until EA decides that a 2.6.xx version is needed. I would drop them
an email letting them know about it anyway.
Looks like soft sand to me ;). The F-16 was never known to deal with
anything but hard-top.
=
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Stephen John Smoogen smoogen(a)lanl.gov
Los Alamos National Lab CCN-5 | PH: 4-0645
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