søn, 21.11.2004 kl. 22.12 skrev Per Bjornsson:
On Sun, 2004-11-21 at 15:06 -0500, Alan Cox wrote:
> On Sun, Nov 21, 2004 at 03:40:36PM +0000, Mike Hearn wrote:
> > I bought a 3D game. I want to play it.
> >
> > a) Go back to Windows
> > b) Use a binary driver on Linux
>
> c) Radeon 9x00
Unfortunately, at the moment that is still only true for x<=2. Good
enough for my purposes (I enjoy the fact that my Radeon 9000 doesn't
have a fan...) but people who actually care about serious gaming etc are
unlikely to agree.
Nowadays there is a somewhat promising reverse-engineering effort going
on for the r300 Radeons as well, with some basic stuff figured out. It's
unlikely to result in any hardcore-gamer class drivers anytime soon but
it might result in cool-desktop grade 3D if things keep up.
(
http://r300.sf.net for anyone who's interested, especially people with
r300 hardware available to help out...)
OT:
When talking about reverse enginering - having a properitary Linux
driver must be easier than having a properitary windows driver? For
instance - take the (halfway) prop. captive NTFS drivers. You could
probably make an instrument a kernel to "look" the windows dll's over
the shoulder in order to se what they are doing - and implement it in
the all-open source/free drivers?