Hans de Goede wrote:
We might want to have jogl in the future, assuming it just includes
some
SGI licensed OpenGL header files, we might be able to replaced the
encumbered parts like I did with glew.
I think it is more than just headers. I'm going to talk to upstream
about it. I hope we can sort it out because there are some nice apps
written on top of jogl these days (cf.
http://code.google.com/p/worldwindrcp/ )
AG