On 30/04/2008, Thorsten Leemhuis <fedora(a)leemhuis.info> wrote:
That's far from ideal and breaks quite often (for example with
some
proprietary games that have a hard coded rpath to libGL.so.1). I hope Fedora
and Livna/RPM Fusion can work out a better solution in the future to avoid
that mess. Steward (he maintains the fglrx and nvidia drivers in Livna) some
months ago on this list suggested to switch to using alternatives for
libGL.so.1, but he didn't get much (or any?) feedback on that. :-/
"/usr/lib/libGL.so.1" is, well, a well-established ABI, basically.