On 9/1/21 1:32 PM, Neal Gompa wrote:
On Wed, Sep 1, 2021 at 1:24 PM Demi Marie Obenour
<demiobenour(a)gmail.com> wrote:
>
> On 9/1/21 8:15 AM, Vitaly Zaitsev via devel wrote:
>> On 01/09/2021 10:47, Dominik 'Rathann' Mierzejewski wrote:
>>> Also, there are tons of old closed-source i686-only games that depend on
>>> i686 libraries other than Wine or Steam.
>>
>> We can't provide i686 support forever.
>
> I think we can provide i686 support for quite a while longer, but only
> if we are willing to cross-compile. Native compilation on 32-bit hosts
> is a dead end.
>
Cross compilation eliminates the ability to run tests, so that's a non-starter.
In the specific case of i686, it is possible to run i686 binaries even
if the build machine is 64-bit, unless I am missing something.
Demi