On 02/01/2010 07:28 AM, Máirín Duffy wrote:
I spent some time this weekend working on another iteration of the
Fedora rocket lines idea [1]. Tatica put together a 3D rocket in Blender
[2], so I used this rocket to make a new composition roughly based on
the rocket lines sketch:
Do you have any ideas for improvement or how to work this more? I think
it may be too literal, and by default maybe we should take the rockets
and stars out or something and just work with the trails only for an
abstract pattern. Not sure though. What do you think? Critique
please! :)
I see two problems with the design, probably both are solvable:
- to me the rockets look pretty much like some big white blobs. I
understand you had to make them white, since the 3D model looked pretty
much like a rocket *toy*, but I think it should be also be simplified.
Space rockets are not that big compared with their trails and their
wings are definitely not that big.
- the sky/space is a bit too dark and too plain and the white mist at
the bottom is somewhat unrealistic. Maybe we can add some colors and
make it not that dark.
--
nicu ::
http://nicubunu.ro ::
http://nicubunu.blogspot.com/
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