On Sun, 28 Oct 2018 13:01:33 -0600
Joe Zeff <joe(a)zeff.us> wrote:
I've taken a look at it and downloaded it. The last time the
project
was updated was 2015-7-10, the wiki has nothing but a rather generic
home page and the README file in the downloaded .zip has no
instructions on how to install or run the game, just a changelog. So
far, I'm not impressed, but I may get bored enough to install and run
it just to see what happens. Possibly if I knew more about what to
expect, I'd be less underwhelmed.
Huh. It's been a while since I looked there, time got away. The
discussion was in a google group, IIRC. Anyway, the idea is that the
user is presented with a tic-tac-toe grid and a circle appears in one
of the eight exterior squares. At the same time, in synchrony, a voice
repeats a word. When either the position or voice repeats, if it is
the proper n-back (1 previons, 2 previous, etc.), the user hits the
accept button for that channel. There are people who can do this
perfectly for 8-back, and even higher. It's challenging.
IIRC, unzip the file into a directory, cd into the directory, and
type ./brainworkshop to run the game. I think the default is dual
2-back, so 2 channels, and match for 2 previous. I think it is the two
index fingers (F and J) that indicate matches for the two channels.
The age doesn't really matter, since the game is basically evolved to
its final form, mimicking the research that inspired it. It's not
like excel and word, where bells and whistles are constantly added to
sell a new version.